![]() It will also have the free and premium battle passes that are standard in most modern multiplayer games. The game’s first season will add new characters, maps, and powers, and it will even feature some limited-time modes and cosmetics. Two post-launch seasons for Crash Team Rumble are confirmed at this point, with the first running from launch until September 12. Similar plansĪlthough Crash Team Rumble couldn’t look or play more differently than Call of Duty: Warzone, both games have very similar long-term plans. Still, Neil believes that rampant prelaunch playtesting and an eagerness to listen to what the game’s community has to say afterward will make this a popular game that finds success. It’s no secret that breaking into the live-service space is difficult nowadays, and Crash Team Rumble will have an even bigger hurdle to overcome as a premium release (Neil declined to comment on why it’s a premium release and not free to play). ![]() While the initial idea for Crash Team Rumble reportedly predates the studio’s work on Call of Duty, Toys for Bob hopes that its experience on Activision’s biggest franchise will give them the right tools to make it a successful live-service game that the studio can call its own. There have been learnings back from working on Call of Duty, like how to run great seasons of live content, what makes a great season of content, how to message that out to a community, how to listen and respond to the desires of the community, and how to manage more boring technical aspects like servers.” Activision “We’re super proud that our team that traditionally makes games that look more like Crash was able to turn their hand so successfully and make awesome content for Call of Duty. “It’s no secret that we’ve been doing some work on Call of Duty,” Neil tells Digital Trends. ![]() Still, when asked about the studio’s history with Call of Duty, he reflected on that shift positively and pointed out that Toys for Bob’s live-service support on Call of Duty: Warzone gave them answers to some valuable questions that developers need to be asking when working on a live-service game like Crash Team Rumble. Crash of Dutyīeing interviewed in a setting like Summer Game Fest Play Days, Neil wasn’t going to voice displeasure at Activision Blizzard management if he harbored any resentment. Speaking with Creative Director Dan Neil after playing Crash Team Rumble at Summer Game Fest, I got a better idea of how the team is trying to use its divisive time working on Call of Duty to make Crash Team Rumble a better live-service game. I think if you need a simple daily trainer or a value pair of sneakers for around town, the Run Swift 2 is worth a look.Whether you agree with Activision Blizzard’s decision or not, game developers evolve over time, and all of their prior experiences can go on to influence future projects. It’s more comfortable, and a bit more high-end feeling than say the Quest 4 or the Downshifter 11, and I like the classic, refined style better as well. Once again, like many other Nike budget shoes, there are no reflective elements on the Run Swift 2, meaning you need to be extra careful should you be out running after dark.Īt $70 I think there’s actually good value in this shoe. The upper is plenty breathable with its wide-mesh construction and even though it has a thick 9.0mm padded tongue, the shoe didn’t feel hot on my feet. This shoe is comfortable on pavement and mild dirt running paths, which is a nice element for a do-it-all style of shoe like this. The outsole also features 2.2mm lugs giving it extra grip on varied terrain. The full-rubber outsole is generously thick at 4.4mm (average outsoles are just 3.5mm), and the rubber is firm at 88.5HC on the durometer (compared to an average of 80.5HC), meaning the shoe should wear slowly and have plenty of life. The shoe seems well built with plenty of welded overlays on the upper to keep debris out and act as an added layer of protection against abrasion. The Run Swift 2 isn’t all that swift… At 10.3 ounces (291g) it’s more of a clunker than a light and nimble shoe built for speed.Īgain, I see this as more of a performance sneaker than a true running shoe because of the weight here. The flex was affected just 3% compared to the average shoe being 35.3% stiffer at cold temps. ![]() I actually think they look sweet and feel good enough to wear walking around in.Īnother positive is this shoe didn’t seem to stiffen up much in our freezer tests. Honestly, for me, it’s a bit dull and I wouldn’t want to run these for anything longer than a recreational jog, but where I so dig them is just as a town sneaker. Your browser does not support the video tag. ![]()
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